Advanced ActionScript 3 with Design Patterns

bime.com Product Guide

Home / Books / Advanced ActionScript 3 with Design Patterns

Search

Books

Books
Textbooks
Magazines

DVD, Music, Games

DVD / VHS
Popular Music
Classical Music
MP3 Downloads
Musical Instruments
Video Games

Digital Downloads

Kindle
Unbox Movies & TV
MP3 Downloads

Electroncis

HDTV / DVD / iPod
Camera & Photo
Cell Phones
Cell Accessories
GPS
Office Products
Video Games

Computers

Software
Personal Computers

Home & Garden

Home Improvement
Bedding & Bath
Kitchen & Dining
Furniture & Décor
Home & Garden
Patio, Lawn & Garden
Home Appliances
Vacuums & Cleaning

Groceries

Groceries
Gourmet Food
Pet Supplies

Kids & Baby

Baby
Toys & Games
Video Games

Apparel & Jewelry

Apparel
Shoes
Jewelry

Health & Beauty

Health, Personal Care
Exercise & Fitness
Beauty

Sports & Outdoors

Sporting Goods
Camping & Hiking
Cycling
Fan Gear
Golf

Tools & Automotive

Tools & Hardware
Automotive
Industrial

In association with

View shopping cart
 

Advanced ActionScript 3 with Design Patterns

Author: Joey Lott, Danny Patterson
Binding: Paperback
ISBN: 0321426568
Availability: Usually ships in 24 hours

$31.49


 

Advanced ActionScript 3 with Design Patterns

Advanced ActionScript 3 with Design Patterns
by: Joey Lott, Danny Patterson


Editorial Review:

Today's ActionScript-based applications require increasingly sophisticated architectures and code. This book aids intermediate and advanced ActionScript developers in learning how to plan and build applications more effectively. You'll learn how to apply design patterns as solutions to common programming scenarios. Beyond a reference, Advanced ActionScript with Design Patterns is a practical guide complete with sample mini-applications illustrating each design pattern.
Table of Contents:
Part I - Successful Projects
1. How to Design Applications

2. Programming to Interfaces

Part II - Patterns
3. MVC

4. Singleton

5. Factory (Abstract Factory and Factory Method)

6. Proxy

7. Iterator

8. Composite

9. Decorator

10. Command

11. Memento

12. State

Part III - Advanced ActionScript Topics
13. Working with Events

14. Sending and Loading Data

15. E4X (XML)

16. Regular Expressions

Customer Reviews:

Avg. Customer Rating: 4.5 / 5.0

Very Readable, Lots of Examples:

This is a very accessible and friendly book. I found it much more manageable than Joey Lott's Actionscript 3.0 Cookbook. Its objective is to illustrate the most useful "design patterns"--i.e., ways of approaching and outlining your project. The examples themselves can serve as reusable templates for your own projects, and that's the main point of the book.

excellent concise info on AS3:

I realize the book title (and the focus and organization) is about design patterns, but I thought it was worth adding the fact that--for me at least--it's the one book I keep coming back to for great lucent coverage of really key AS3 concepts including event dispatching (and using IEventDispatcher instead). I mean, Colin's Essential AS3 is one to turn to for definitive answers on sub-atomic (and important) details... but I still keep coming back to Danny and Joey's book because it's so direct and to the... more info

Good Introduction to Design Patterns:

If you are interested in improving your code to be more maintainable, flexible and gaining a better understanding of Object Oriented Programming (OOP) this is a good book to have. The core concepts are explained in readable language and the code examples are for the most part well-written.
I did notice one criticism of another reviewer is that the book did not address Flex UI components or MXML. Flex is certainly beyond the scope of this book and there are many excellent books on Flex 2+ that will... more info

Pretty Good for a Re-hash:

This book served really well as a review to some of the GOF patterns. I already understood the patterns covered, looking at the Actionscript implementations was still somewhat helpful.
I bought the book for its coverage of Actionscript events, which is really the key to creating great apps with Actionscript and Flex (WARNING: all of the examples assume you're building Flash applications, which are similar but not identical to Flex apps). And for its coverage of E4X, Actionscript 3's new XML format.... more info


Similar Products:

ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application...
by Joey Lott, Darron Schall, Keith Peters
(Paperback)
- Usually ships in 24 hours
Essential ActionScript 3.0 (Essential) (Essential) Essential ActionScript 3.0 (Essential) (Essential)
by Colin Moock
(Paperback)
- Usually ships in 24 hours
Foundation Actionscript 3.0 Animation: Making Things Move! Foundation Actionscript 3.0 Animation: Making Things Move!
by Keith Peters
(Paperback)
- Usually ships in 24 hours
ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library) ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe...
by William Sanders, Chandima Cumaranatunge
(Paperback)
- Usually ships in 24 hours
Programming Flex 2: The Comprehensive Guide to Creating Rich Internet Applications with Adobe Flex (Programming) Programming Flex 2: The Comprehensive Guide to Creating Rich Internet...
by Chafic Kazoun, Joey Lott
(Paperback)
- Usually ships in 24 hours
Adobe Flex 2: Training from the Source Adobe Flex 2: Training from the Source
by Jeff Tapper, Matt Boles, James Talbot, Ben Elmore, Michael Labriola
(Paperback)
- Usually ships in 24 hours
The Essential Guide to Flex 2 with ActionScript 3.0 The Essential Guide to Flex 2 with ActionScript 3.0
by Charles E Brown
(Paperback)
- Usually ships in 24 hours
ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University
by Gary Rosenzweig
(Paperback)
- Usually ships in 24 hours
Learning ActionScript 3.0: A Beginner s Guide Learning ActionScript 3.0: A Beginner's Guide
by Rich Shupe, Zevan Rosser
(Paperback)
- Usually ships in 24 hours
Portions © Amazon.com, Inc.