ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

bime.com Product Guide

Home / Books / ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

Search

Books

Books
Textbooks
Magazines

DVD, Music, Games

DVD / VHS
Popular Music
Classical Music
MP3 Downloads
Musical Instruments
Video Games

Digital Downloads

Kindle
Unbox Movies & TV
MP3 Downloads

Electroncis

HDTV / DVD / iPod
Camera & Photo
Cell Phones
Cell Accessories
GPS
Office Products
Video Games

Computers

Software
Personal Computers

Home & Garden

Home Improvement
Bedding & Bath
Kitchen & Dining
Furniture & Décor
Home & Garden
Patio, Lawn & Garden
Home Appliances
Vacuums & Cleaning

Groceries

Groceries
Gourmet Food
Pet Supplies

Kids & Baby

Baby
Toys & Games
Video Games

Apparel & Jewelry

Apparel
Shoes
Jewelry

Health & Beauty

Health, Personal Care
Exercise & Fitness
Beauty

Sports & Outdoors

Sporting Goods
Camping & Hiking
Cycling
Fan Gear
Golf

Tools & Automotive

Tools & Hardware
Automotive
Industrial

In association with

View shopping cart
 

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

Author: William Sanders, Chandima Cumaranatunge
Binding: Paperback
ISBN: 0596528469
Availability: Usually ships in 24 hours

$38.43


Features:

  • Illustrated
 

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)

ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques (Adobe Developer Library)
by: William Sanders, Chandima Cumaranatunge


Editorial Review:

Now that ActionScript is reengineered from top to bottom as a true object-oriented programming (OOP) language, reusable design patterns are an ideal way to solve common problems in Flash and Flex applications. If you're an experienced Flash or Flex developer ready to tackle sophisticated programming techniques with ActionScript 3.0, this hands-on introduction to design patterns is the book you need.
ActionScript 3.0 Design Patterns takes you step by step through the process, first by explaining how design patterns provide a clear road map for structuring code that actually makes OOP languages easier to learn and use. You then learn about various types of design patterns and construct small abstract examples before trying your hand at building full-fledged working applications outlined in the book. Topics in ActionScript 3.0 Design Patterns include:

  • Key features of ActionScript 3.0 and why it became an OOP language
  • OOP characteristics, such as classes, abstraction, inheritance, and polymorphism
  • The benefits of using design patterns
  • Creational patterns, including Factory and Singleton patterns
  • Structural patterns, including Decorator, Adapter, and Composite patterns
  • Behavioral patterns, including Command, Observer, Strategy, and State patterns
  • Multiple design patterns, including Model-View-Controller and Symmetric Proxy designs
During the course of the book, you'll work with examples of increasing complexity, such as an e-business application with service options that users can select, an interface for selecting a class of products and individual products in each class, an action game application, a video record and playback application, and many more. Whether you're coming to Flash and Flex from Java or C++, or have experience with ActionScript 2.0, ActionScript 3.0 Design Patterns will have you constructing truly elegant solutions for your Flash and Flex applications in no time.

Customer Reviews:

Avg. Customer Rating: 4.0 / 5.0

Who edited this book?:

The concepts in this book are great for any Actionscript developer and they thoroughly explain solutions via design patterns. I'd recommend this book to any aspiring AS3 developer.
HOWEVER, there is so many horrible mistakes in this book. While the content is awesome, it seems like the editor was plastered when he put this little job together. In Chapter 7, it is almost unbearable. Words are omitted, code is omitted, sections are re-pasted into the book often... it's utterly horrible. I keep finding... more info

Great detailed book:

I bought this book when I wanted to pick up on Design Patterns in AS3 (I had little to no experience with DP in AS2), and after I read "Essential ActionScript 3.0". I bought it without reading any reviews because I like O'reilly books, but after I placed the order, I looked at the reviews, and noticed that people were favoring "Advanced ActionScript 3 with Design Patterns" (by Joey Lott and Danny Patterson) -- so I went to the closest B&N and picked it up a day before the O'reilly one arrived, so I was... more info

Workarounds for where ActionScript can't be Java:

ActionScript 3.0 has more in common with Java than any previous ECMAScript, so it lends itself to a reimplementation of the classic Design Patterns originally espoused by the "Gang of Four" in "Design Patterns: Elements of Reusable Object-Oriented Software". "ActionScript 3.0 Design Patterns" essentially does just this.
Unfortunately, ActionScript 3.0 does have some differences (no abstract classes, no private constructors) that make it impossible to implement the patterns in exactly the same way as... more info

Impressive resource on Design Patterns for ActionScript 3.0:

I've been reading through O'Reilly's "ActionScript 3.0 Design Patterns: Object Oriented Programming Techniques" by William Sanders and Chandima Cumaranatunge for the last few weeks and have to say its an incredibly useful resource.
The interesting thing is that this book approaches design patterns in the more traditional sense, not dumbing down on the object-oriented terminology. In that sense it is very approachable to those coming from a Java or C background and are looking for ActionScript 3.0... more info


Similar Products:

Essential ActionScript 3.0 (Essential) (Essential) Essential ActionScript 3.0 (Essential) (Essential)
by Colin Moock
(Paperback)
- Usually ships in 24 hours
ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application...
by Joey Lott, Darron Schall, Keith Peters
(Paperback)
- Usually ships in 24 hours
Foundation Actionscript 3.0 Animation: Making Things Move! Foundation Actionscript 3.0 Animation: Making Things Move!
by Keith Peters
(Paperback)
- Usually ships in 24 hours
Advanced ActionScript 3 with Design Patterns Advanced ActionScript 3 with Design Patterns
by Joey Lott, Danny Patterson
(Paperback)
- Usually ships in 24 hours
Flex 3 Cookbook: Code-Recipes, Tips, and Tricks for RIA Developers (Adobe Developer Library) Flex 3 Cookbook: Code-Recipes, Tips, and Tricks for RIA Developers (Adobe...
by Joshua Noble, Todd Anderson
(Paperback)
- Usually ships in 24 hours
Programming Flex 2: The Comprehensive Guide to Creating Rich Internet Applications with Adobe Flex (Programming) Programming Flex 2: The Comprehensive Guide to Creating Rich Internet...
by Chafic Kazoun, Joey Lott
(Paperback)
- Usually ships in 24 hours
ActionScript 3.0 Game Programming University ActionScript 3.0 Game Programming University
by Gary Rosenzweig
(Paperback)
- Usually ships in 24 hours
Adobe Flex 3: Training from the Source Adobe Flex 3: Training from the Source
by Jeff Tapper, Michael Labriola, Matthew Boles, James Talbot
(Paperback)
- Usually ships in 24 hours
Object-Oriented ActionScript 3.0 Object-Oriented ActionScript 3.0
by Todd Yard, Peter Elst, Sas Jacobs
(Paperback)
- Usually ships in 24 hours
Portions © Amazon.com, Inc.