Customer Review: A very good book that provides a solid foundation in a clear and easily readable format. If you're after a quick "HCI fix" or are trying to satisfy a course requirement where usability is seen as a niche then look elsewhere. If you want a good understanding of HCI and have a desire to make things... more info
Customer Review: I had Dumas (one of the authors) for a Testing & Analysis master level class at Bentley College (the semester before he retired; I wish I could have waited, so I actually would have gotten something for my 3000+). He was a horrible teacher, the worst in the program. Reminded me of Ferris... more info
Customer Review: This is a basic introduction to InfoVis, covering topics from human perception to improving the decision-making processes with visualizations. It is worth having if you are in the field or are serious about improving your visualizations. Some of the negative comments in reviews must refer to... more info
Customer Review: One of the strong sides of this book is that it makes it really easy for the reader - things are generally summarised and repeated exactly in the right places. It can serve as an introduction to the world of phenomenology, sociology and philosophy as pertaining to Human-Computer Interfaces.
It... more info
Customer Review: If you are a designer who has to explain to developers what they are doing wrong, get this book (or maybe the next edition, out soon). I loved this book for how well it explained every bad interface design blooper I had ever seen at that point & helped me understand why developers created many... more info
Customer Review: "Behind deep blue" is the great feat of the applied technology (computer chip design, programming chess) over the human mind. This is a statement that should invite us to think and rethink, specially if we recall HAL 900 in 2001 (A space Odyssey). On one hand, one may be tempted to argue the chess... more info
Customer Review: The unique approach to handing the history of `virtual art' is scholarly and innovative, undermining popular conceptions of the notion of `virtuality'. I would have appreciated colour plates, since the subject matter often pertains to the study of many forms of visual art. A glossary of terms also... more info
Customer Review: This book not only defines a "layman user" but also answers the question of how your application can educate a layman user step by step.
Customer Review: This book is not the end-all be-all methodology for software design. Infact, the authors aren't really suggesting anything new, other than providing a framework within which to assess what they learn through observation and inquiry. And they are a bit redundant in the presentation.
While I... more info