Customer Review: I've been looking for a solid Air book, and the Bible series delivers once again. So far, i like the fact the book goes beyond the framework and gives incite into application development and best practices. An added bonus is the chapter on automation using ANT.
Customer Review: This is a grab-bag of pretty weak essays about software development.
A small set of mostly irrelevant technologies is focused on. XUL is a good cross platform technology, but the author's own fledgling effort, trixul, has too little substance and too much focus. Too much time is... more info
Customer Review: This book gives you a relatively quick and easy introduction to using Qt. You should know the fundamentals of C++ programming to benefit from the book. However, if you seriously want to get into using Qt are several much more up to date titles that also comes with a more modern and appetizing style.... more info
Customer Review: Return this book if you've bought it. I bought a copy of this book without reading deeply into(my mistake) cause it looked like it would be useful. I am a C# developer and need to generate some Crystal reports for the project. When I got the book and started reading/looking up info, I found... more info
Customer Review: More recent books on web application security are welcomed. The publication date of 2006 suggests it might fall into that category. The focus on the programmer is also welcomed. Many security books deal with threats, but the actual practice of programming to ameliorate those threats may not be... more info
Customer Review: Okay, I got this book mostly to get into issues common to cross platform development. With focus on say, cross-platform gui libraries, and other cross-platform libraries. In that I was a bit disappointed, but I was very happy to see how many somewhat advanced design principles were covered, and... more info
Customer Review: This book is an excellent read. The material is presented completely, concisely, and in an easy to understand manner. However the title of this book is misleading. It really should be "Write Portable code in C". There is some limited discussion of C++, but mostly to discourage you from using it. All... more info
Customer Review: In "Cross Platform Game Programming," Steven Goodwin describes the major challenges developers face when building a cross-platform game or engine. Published by Charles River Media (ISBN 1584503793) for $49.95, the book spans eleven chapters through 460 pages and includes a CDROM containing the... more info
Customer Review: Mark Choate's "REALbasic Cross-Platform Application Development" is one of the most comprehensive books about REALbasic currently available, not to say "the best book" about this (still exotic) language overall. While beginners may be scared about the 656 pages, they definitively should leave... more info
Customer Review: I felt this book was poorly organized, and lacking in the type of information I wanted.
Chapter 1 is a history of the computer, starting with the abacus. (I'm not kidding.) Chapter 2 is an overview of XML, which might have been useful except that this book is clearly not aimed at people unfamiliar... more info